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AI Insights · Timothy · January 2021

Latin America's Dance Game Trends in Q4 2020

Sensor Tower's data shows the top 5 dance games' performance in Latin America for Q4 2020, with insights into downloads and active users.

Latin America's Dance Game Trends in Q4 2020

In the fourth quarter of 2020, the dance game category in Latin America saw varied performances across its top applications. Sensor Tower provides a closer look into how these games fared in terms of downloads and active users.

Dance Clash: Ballet vs Hip Hop maintained a solid user base with its weekly active users peaking at 286K in the last week of December. Downloads followed an upward trend, finishing the quarter strong with 66K downloads in the final week.

Just Dance Now by Ubisoft Entertainment saw a significant increase in revenue, jumping from 23K USD to 30K USD in the final week of December. The title also experienced a rise in downloads, concluding the quarter with 57K downloads and a slight increase in weekly active users to 142K.

Ice Skating Ballerina Life demonstrated a notable spike in revenue during the last week of December, reaching 204 USD. The game's downloads saw a high point of 42K in the first week of December, and active users reached 87K in the same period.

My Town: Dance School Fun Game from My Town Games Ltd showed consistency in its downloads, hovering around 20K throughout the quarter. Active users saw a modest peak of 26K in mid-December.

Lastly, JoJo Siwa - Live to Dance experienced a dramatic increase in downloads to 40K in mid-December, alongside a revenue peak of 146 USD in mid-November. The weekly active users for the game also saw a substantial rise to 178K in the week leading up to Christmas.

For more in-depth insights and detailed performance metrics, Sensor Tower's platform offers extensive data and analysis for these and other applications across various regions and categories.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021